****Hey guys, so I had to do a lot of homework on Sunday and could not post about Neverwinter like I said I would I apologize. But nonetheless lets get it going!****
So I only got to play one character up to level 10. I played the Guardian Fighter. I was eager to try and play the other classes but...I was hooked on my guardian. My anticipation was high and well... it was most definitely met! Neverwinter is packing the goods! The moment I started the game up I did not want to get off for a second! Okay I know I am praising a lot to the game that I only played 10 levels. But this isn't a review; this is an experience or a taste of the game!
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The tank is my favorite role in MMOs :) |
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CHARGEEEEEE!! | |
From the levels that I played though the game is great, the combat is a sweet spot between TERA's and Vindictus combat. There a flavor of TERA's aiming and targeting mechanic and also a lot of clicking like Vindictus. I am full board now for those styles of combat, it seems to me that Neverwinter found the sweet spot for the best of both worlds. Instead of a dodge roll or evade like most games like this have my guardian actually has a use for his shield. You hold down shift key and he puts up his shield to block incoming attacks(except for magical attacks. That seems to be the guardian's weakness). I think that is awesome! The tank role I chose should be able to actually use his shield to block. Unlike most where it is determined by your block percentage. Which gave me a learning curve since I am so used to the standard combat. I noticed I was dieing a whole lot and was getting frustrated early on because I was not blocking attacks at all. So after trying to figure out I realized "I actually need to think about what I am doing in combat." SO I switched to using my block and my survivability went up a lot! Making me think about how I attack and block(since Guardian's cannot roll away evade) really just made me be completely immersed in the combat! A huge plus to the game in my opinion. Now I am not sure if this is right or not but I think the Trickster Rogue has that standard dodge evade roll. Which when I think about it makes sense. Rogues are sneaky and acrobatic in combat so them having the dodge roll is fitting for the class. When I was playing the only negative sides I have to my experience are the lag-filled servers making my FPS on my computer really low sometimes making combat hard to know what I was doing. Might be my computer sucking or lag, OR a combination of both. That was minor though because it only seemed to happen at peak time. The other downside I notice just in my 10 levels is there is not a lot of skills so far. BUT I will fully give Neverwinter the benefit of the doubt and I will get more skills (also the talent system was unlocked at 10 so that's pretty sweet more customization) later on in the game!
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It is hard NOT to get immersed with a city like that! |
Another thing I'd like to mention is how deep the world is. The game looks beautiful and the art and graphics really immerse me into the world of Neverwinter! Big highlight to the main city especially making it a robust complex city filled with NPCs running around and shops and a lot of players hanging out. Games have not immersed me this much in their world before so it was an excellent experience!
All in all this game is a definitely recommend when it is finally released ( no confirmed release date yet! I am hoping soon). Neverwinter was a very positive and fun experience and I really wish I could have gotten my character higher but homework kept me from that(English class...fuck you). This is a game that I highly recommend to anyone into MMOs! Keep an eye out for it for when it is released! I will be playing the moment the servers go live!
-Lamesbond007
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